18  Collisions

Author

Theresa Honein

Published

January 1, 2026

18.1 Collision of Two Bodies

TipThink!

Question: What happens in reality when two cars collide?

In reality, colliding bodies deform — possibly permanently — and their rotational inertia may change.

Ignoring rotational motion, the simplest model uses a mass particle for each body. Since particles do not deform, we introduce the coefficient of restitution \(e\).

18.2 Frictionless, Oblique, Central Impact of Two Bodies

Figure from O. M. O’Reilly’s Dynamics Primer

18.2.1 Assumptions

  • Model each body as a mass particle.
  • We ignore the rotational inertias of bodies (purely translational motion).
  • All points on a body have the same velocity.
  • No friction between particles during collision — all impact forces are along \({\bf n}\).
  • The duration of compression (\(t_1-t_0\)) and restitution (\(t_2-t_1\)) are very small.
  • At time \(t_1\), both particles have the same velocity along \({\bf n}\): \(v_{II}\).
  • \({\bf F}_{1C} = -{\bf F}_{2C}\), \({\bf F}_{1R} = -{\bf F}_{2R}\).

18.2.2 Impact Stages

Let \({\bf n}\) be the common unit normal between the bodies at contact. Define \(\{{\bf n},{\bf t}_1,{\bf t}_2\}\) as an orthonormal set. These vectors are assumed constant for the duration of impact.

18.2.3 Linear Impulses During Impact

TipThink!

Question: Draw the FBDs of \(m_1\) and \(m_2\) separately during compression and restitution.

  • \({\bf F}_{1_d} = F_{1_d}{\bf n}\): force exerted by body 2 on body 1 during compression.
  • \({\bf F}_{1_r} = F_{1_r}{\bf n}\): force exerted by body 2 on body 1 during restitution.
  • \({\bf F}_{2_d}\), \({\bf F}_{2_r}\): reaction forces by body 1 on body 2.
  • All other forces have resultants \({\bf R}_1\) and \({\bf R}_2\).

Since the collision duration is very small, the impulses of \({\bf R}_1\) and \({\bf R}_2\) vanish. Approximating: \[\begin{align} \int_{t_0}^{t_1}\lp{\bf F}_{1_d}+{\bf R}_1\rp d\tau &\approx \int_{t_0}^{t_1}{\bf F}_{1_d}\,d\tau,\\ \int_{t_1}^{t_2}\lp{\bf F}_{1_r}+{\bf R}_1\rp d\tau &\approx \int_{t_1}^{t_2}{\bf F}_{1_r}\,d\tau, \end{align}\] and similarly for body 2.

With equal and opposite collisional forces (\({\bf F}_{1_d}=-{\bf F}_{2_d}\), \({\bf F}_{1_r}=-{\bf F}_{2_r}\)), we define the coefficient of restitution: \[\begin{align} e = \frac{\int_{t_1}^{t_2}{\bf F}_{1_r}\cdot{\bf n}\,d\tau}{\int_{t_0}^{t_1}{\bf F}_{1_d}\cdot{\bf n}\,d\tau}. \end{align}\]

TipThink!

Question: What does \(e=0\) and \(e=1\) mean?

  • \(e=1\): perfectly elastic collision — compression impulse equals restitution impulse.
  • \(e=0\): perfectly plastic collision — no restitution impulse.
  • In general \(0\leq e\leq 1\), determined experimentally.

18.2.4 The Coefficient of Restitution in Terms of Velocities

From the linear impulse-momentum equations for each particle and stage: \[\begin{align} \begin{split} m_1 v_{II} - m_1{\bf v}_1\cdot{\bf n} &= \int_{t_0}^{t_1}{\bf F}_{1_d}\cdot{\bf n}\,d\tau,\\ m_2 v_{II} - m_2{\bf v}_2\cdot{\bf n} &= \int_{t_0}^{t_1}{\bf F}_{2_d}\cdot{\bf n}\,d\tau,\\ m_1{\bf v}_1'\cdot{\bf n}-m_1 v_{II} &= e\int_{t_0}^{t_1}{\bf F}_{1_d}\cdot{\bf n}\,d\tau,\\ m_2{\bf v}_2'\cdot{\bf n}-m_2 v_{II} &= e\int_{t_0}^{t_1}{\bf F}_{2_d}\cdot{\bf n}\,d\tau. \end{split} \end{align}\]

Eliminating \(v_{II}\) yields the familiar expression: \[\begin{align} e = \frac{{\bf v}_2'\cdot{\bf n}-{\bf v}_1'\cdot{\bf n}}{{\bf v}_1\cdot{\bf n}-{\bf v}_2\cdot{\bf n}}. \end{align}\]

ImportantNote!

When one object impacts a massive constrained object (e.g. a wall), the velocity of the massive object is unaffected by the collision.

18.3 Example: The Most General Planar Impact Problem

WarningExample

Question: Given particles \(m_1\) and \(m_2\) with pre-impact velocities \({\bf v}_1\) and \({\bf v}_2\), find the post-impact velocities. The coefficient of restitution \(e\) is given.

There are 4 unknowns (components of \({\bf v}_1'\) and \({\bf v}_2'\) along \({\bf n}\), \({\bf t}_1\), \({\bf t}_2\)). Along the tangent directions: velocities are unchanged. Along \({\bf n}\): we have the conservation of linear momentum and the restitution equation.

18.4 Energy Loss During Impact

Pre-impact and post-impact kinetic energies: \[\begin{align} T &= \frac{1}{2}m_1{\bf v}_1\cdot{\bf v}_1+\frac{1}{2}m_2{\bf v}_2\cdot{\bf v}_2,\\ T' &= \frac{1}{2}m_1{\bf v}_1'\cdot{\bf v}_1'+\frac{1}{2}m_2{\bf v}_2'\cdot{\bf v}_2'. \end{align}\]

The energy lost: \[\begin{align} T-T' = \frac{m_1 m_2}{2(m_1+m_2)}\lp{\bf v}_1\cdot{\bf n}-{\bf v}_2\cdot{\bf n}\rp^2(1-e^2). \end{align}\]

Hence, for \(0\leq e\leq 1\), kinetic energy cannot increase as a result of impact.

18.5 Negative Values of the Coefficient of Restitution

TipThink!

Question: What does a negative \(e\) mean for a ball impacting a wall?

When \(e < 0\), \({\bf v}_1'\cdot{\bf n}-{\bf v}_2'\cdot{\bf n}\) has the same sign as \({\bf v}_1\cdot{\bf n}-{\bf v}_2\cdot{\bf n}\), meaning the bodies pass through each other during impact. To prevent this, we generally require \(e \geq 0\).

18.6 Lecture Videos